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  • == Staff == {{Staff Table/header|colorscheme=Final Fantasy|textcolorscheme=series}}
    2 KB (196 words) - 22:58, 13 December 2020
  • == Staff == {{Staff Table/header|colorscheme=Strategywiki|textcolorscheme=series}}
    4 KB (539 words) - 02:42, 20 January 2015
  • == Staff == {{Staff Table/header|colorscheme=Chrono|textcolorscheme=series}}
    2 KB (262 words) - 02:07, 22 September 2019
  • == Staff == {{Staff Table/header|colorscheme=Kingdom Hearts|textcolorscheme=series}}
    3 KB (415 words) - 15:51, 22 September 2019
  • {{Navbox/Staff}}
    295 bytes (42 words) - 13:17, 12 January 2024
  • == Staff == {{Main|Square Enix Wiki:Staff}}
    7 KB (746 words) - 18:16, 2 August 2020
  • {{NavBox/Staff}}
    514 bytes (69 words) - 19:57, 28 June 2013
  • {{NavBox/Staff}}
    456 bytes (70 words) - 01:28, 23 November 2012
  • *Publicity Staff: Masakazu Azegami, Kakuko Obinata *Technical Support Staff: Hidehiro Moriyama, Ryoji Sugiyama, Taketomo Abe, Yumi Watanabe, Miduho Yos
    5 KB (685 words) - 02:18, 25 May 2020
  • ...ractive Japan]]. Though a Disney employee, she has worked closely with the staff of Square Enix on each entry in the Kingdom Hearts series.
    1 KB (227 words) - 23:59, 3 December 2019
  • ...eneral Rules}} - {{SEW|Technical Issues}} - [[Help:Contents|Help]] - {{SEW|Staff}} - {{SEW|Affiliates}}</p> *[[Square Enix Wiki:Staff|Meet the staff]]
    6 KB (880 words) - 16:17, 22 April 2023
  • [[Category:Staff]]
    2 KB (248 words) - 15:28, 25 October 2019
  • [[Category:Staff]]
    2 KB (259 words) - 01:30, 11 November 2019
  • ...h a mutual goal. Ishii states that this was not a deliberate choice on the staff's part, but rather emerged naturally through the concept of three people jo ...e beginning but was experimented with and then fully implemented after the staff noticed that it felt boring to control one character while the A.I. handled
    16 KB (2,557 words) - 13:23, 12 January 2024
  • ...project being an entirely American endeavor and gave full autonomy to the staff, and only assisted in technical advice and debugging tips concerning the SN ...accommodate feedback that the game had received back in 1993, the project staff were able to create a richly fluid experience that built upon an already ro
    14 KB (2,346 words) - 13:25, 13 January 2024
  • ...Break'' was eventually dropped on November 13, 2003.<ref>{{cite web|author=Staff|url=http://www.rpgamer.com/news/Q1-2004/011304a.html|title=Chrono Break Die
    7 KB (1,011 words) - 17:57, 12 January 2024
  • *Sound Staff: Kazumi Mitome , Yasumasa Okamoto , Tamio Otomo , Naoto Kurihara *Romancing Saga Original Staff: Yoshinori Kitase, Nobuyuki Inoue, Toshiyuki Inoue, Keizo Kokubo, Satoru Yo
    13 KB (1,926 words) - 13:27, 13 January 2024
  • ...nnection was dropped as soon was work began on the sequel, as Squaresoft's staff believed that the first game featured enough original content and design fo
    7 KB (1,095 words) - 05:42, 24 January 2024
  • '''Akitoshi Kawazu''' is a long time staff member at [[Square Enix]], having created the [[SaGa (series)|SaGa]] series
    8 KB (1,330 words) - 13:29, 13 January 2024
  • ...uld. This includes wearing sultry clothing, playing pranks on the castle's staff. Angela does sincerely care for her mother, however, and that love is the m
    8 KB (1,236 words) - 12:35, 19 June 2023

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