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Difference between revisions of "Kingdom Hearts (game)"

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==Gameplay==
==Gameplay==
''Kingdom Hearts'' is a role-playing game influenced largely by the ''Final Fantasy'' series, another video game series by Square Enix, and carries over many elements from the game. The game features a battle part of three characters, usually Sora, Donald, and Goofy, though Donald and Goofy can be switched out in certain worlds with others. Sora is directly controlled by the player from a third-person perspective. The party is controlled by the game, though the player has some extent of control within the game's menus.
Like other role-playing games, ''Kingdom Hearts'' features an experience point system which enhances and increases the character's abilities as they defeat enemies. At the beginning of the game, a miniature tutorial allows for the player to somewhat customize the way in which Sora develops. The tutorial allows for the player to decide an attribute in which to excel and one in which to lack in, the attributes being strength, defense, and magic.
The game progresses as certain tasks are completed, allowing for a linear progression from one story event to the next. Several additional quests and tasks are available that do not progress the story, but provide additional bonuses to the characters.
''Kingdom Hearts'' features a hack-and-slash system, in which battles with the Heartless are in real-time, and require the player to press the controller buttons to activate or begin attacks. The "Commands" menu, found on the lower left corner of the screen, provides options to "Attack" with the Keyblade, use several kinds of "Magic", such as {{khwiki|Fire}}, {{khwiki|Blizzard}}, or {{khwiki|Thunder}}, or use recovery "Items". Shortcuts can be assigned to quickly execute magic attacks without scrolling through the Command menu. Another feature under Magic is {{khwiki|Summons}}. As Sora progresses through the worlds, he acquires several gems which can activate certain Disney characters as summons to aid in battle. Movement is controlled with the left analog stick, while the Command menu is controlled with the right analog stick and directional buttons, allowing for the player to move around and scroll through the menu at the same time.
Sora, his allies, and enemies all have health regulated by "Health Points". They appear on screen in a green Health Gauge. For enemies, this gauge also features additional, overlapping multi-colored gauges, to show additional health. Health is depleted as the character takes damage, reducing the filled part of the gauge. This can be replenished through the use of recovery items such as {{khwiki|Potion|Potions}}, dropped health orbs, or using the {{khwiki|Cure}} magic spell. However, if all of Sora's health is depleted, the game is over, and the player must resume from the beginning of an area or a saved point. Sora and his allies also have magic regulated by "Magic Points", represented on-screen by a blue gauge. Blue magic orbs restore this MP, as do other recovery items like {{khwiki|Ether|ethers}}. The game also features a currency called {{khwiki|Munny}}, which is used to purchase items, and is accumulated through dropped yellow orbs.
The game features a World Map, which is a map of all the worlds, and serves as the means to choose what world to visit. The most notable mini-game, the {{khwiki|Gummi Ship}}, serves as the main mode of travel in-story between the various worlds in the game. The Gummi Ship is controlled from the same perspective, but does not allow complete free movement, and is similar to a shooter game. The objective is to protect the Gummi Ship as it travels by shooting and destroying obstacles and enemy ships controlled by the Heartless. Surviving the journey grants the player access to the next world, while losing results in having to start over. As the game progresses and the routes are played, obtainable parts left behind by destroyed ships and obstacles can be used to customize the Gummi Ship and better protect it from the attacks.


==Development==
==Development==

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