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Difference between revisions of "User talk:Tacopill"

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492 bytes added ,  04:24, 19 February 2012
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:#* We may also decide to elect the staff, or have it appointed, but that is going to be up to SEIWA as a whole to decide. But that is for later on, when we are more ready.
:#* We may also decide to elect the staff, or have it appointed, but that is going to be up to SEIWA as a whole to decide. But that is for later on, when we are more ready.
::Well, sadly, I'm not sure where to start with what you said (although I do understand where you're going with this), and I've gotten my Ambassador rights, so I'm trying to get the foundations set up now. About the skin, I've got it tailored to the default SEIWA black and red - by 16bit RPG, do you mean kind of like what Dragon Quest wiki has for its default Vector skin? I admittedly have no experience coding Vector... :/ --''[[UserSilverCrono|Silver]][[User talk:SilverCrono|Crono]]'' 23:06, 18 February 2012 (EST)
::Well, sadly, I'm not sure where to start with what you said (although I do understand where you're going with this), and I've gotten my Ambassador rights, so I'm trying to get the foundations set up now. About the skin, I've got it tailored to the default SEIWA black and red - by 16bit RPG, do you mean kind of like what Dragon Quest wiki has for its default Vector skin? I admittedly have no experience coding Vector... :/ --''[[UserSilverCrono|Silver]][[User talk:SilverCrono|Crono]]'' 23:06, 18 February 2012 (EST)
:::It is ok. It is why I am put together the pages I did. To give us a starting point and somewhat of a direction. Actually, what I was thinking would be similar to [http://mutecity.org/w/index.php?title=F-Zero_Wiki&useskin=gamemenu F-Zero wiki's Game Menu] skin: Courier font, Blocky arrows, etc. Make it look like a 16-bit game stylistically. Also... I was speaking of doing it for Monobook :p. Vector is cool for what I need it for. [[User:Bud0011|Bud0011]] 23:24, 18 February 2012 (EST).
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