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{{InfoGame | {{InfoGame | ||
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'''''Kingdom Hearts II''''' is an action role-playing game developed by [[Square Enix]] | '''''Kingdom Hearts II''''' is an action role-playing game developed by [[Square Enix]] in collaboration with [[Disney Interactive]]. It is the third game in the ''{{c|Kingdom Hearts|series}}'' series, following ''[[Kingdom Hearts Chain of Memories]]''. The game again follows {{khwiki|Sora}}, {{khwiki|Donald Duck|Donald}}, and {{khwiki|Goofy}} as they search for {{khwiki|Riku}} and {{khwiki|King Mickey}}. | ||
''Kingdom Hearts II'' was released exclusively for the {{PS2}} on December 22, 2005 in Japan. It is one of | ''Kingdom Hearts II'' was released exclusively for the {{PS2}} on December 22, 2005 in Japan. It is one of the PlayStation 2's Greatest Hits. | ||
==Story== | ==Story== | ||
''Kingdom Hearts | Picking up at the end of ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts 358/2 Days'', Sora, Donald, and Goofy have been sleeping for a year while they regain their memories. In the meantime, {{khwiki|Roxas}} has been living in {{khwiki|Twilight Town}}, trying to understand the strange dreams he's been having of Sora, who he does not know, and Sora's first adventure. Roxas encounters various strange anomalies, including a strange {{khwiki|Nobodies|enemy}} that continues to attack him. He soon comes in contact with {{khwiki|Axel}} and {{khwiki|Naminé}}, who each seem to know him. After six days, Roxas learns that he is actually connected to Sora and was friends with Axel before he was defeated and brought into Twilight Town. Roxas finally comes across the mysterious voice that had been leading him, an enigmatic man known solely as {{khwiki|DiZ}}, and decides to return to Sora, effectively disappearing. | ||
Sora, Donald, and Goofy awaken in Twilight Town, not remembering how they got to Twilight Town or anything from the previous year. | Sora, Donald, and Goofy awaken in Twilight Town, not remembering how they got to Twilight Town or anything from the previous year. After being saved from some new enemies by {{khwiki|King Mickey}}, the trio soon learn from Master Yen Sid of the new enemies, called Nobodies, and the mysterious Organization XIII that's composed of thirteen powerful Nobodies. They also run into {{khwiki|Pete}}, who is recruiting an army of Heartless for {{khwiki|Maleficent}}. | ||
Clad in new clothes and powers, the trio ventures through various worlds, battling the Heartless and Nobodies and facing off with several members of Organization XIII. | Clad in new clothes and powers, the trio ventures through various worlds, battling the Heartless and Nobodies and facing off with several members of Organization XIII. They learn of Maleficent's return and her plans to again take over the worlds using the Heartless, and regularly run into her and Pete as they try to . During a battle in Hollow Bastion, they encounter Xemnas, who they learn is the leader of Organization XIII, and is using the Heartless to get Kingdom Hearts. At the same time, they learn that Kairi has been kidnapped by Axel, who they run into in Hollow Bastion. A member of the Organization himself, Axel appears to be defecting from the Organization, as he tells them that every Heartless slain by the Keyblade releases a heart, which the Organization seeks to build Kingdom Hearts. They also learn from Mickey that {{khwiki|Xemnas}} is the Nobody of the Heartless Ansem that they had fought the year prior, and that the Heartless was an imposter of the real {{khwiki|Ansem the Wise}}, being the Heartless of the real Ansem's apprentice, {{khwiki|Terra-Xehanort|Xehanort}}. | ||
Sora, Donald, and Goofy, with help from Mickey, finally come across a link to the Organization's world through Twilight Town, where they find the alternate Twilight Town where Roxas had been kept by DiZ. With a tip from a hooded figure, they figure out the password to the {{khwiki|Simulated Twilight Town}} and make their way into the secret link into {{khwiki|The World That Never Was}}. On there way, however, the trio is ambushed by Nobodies, but are helped by Axel, who puts his whole existence into defeating the Nobodies, confessing as he fades away that he had kidnapped Kairi in hopes of finding Roxas, and helping them reach The World That Never Was. Once there, Sora runs into a hooded person, who battles him, revealing that it's Roxas. He disappears after that battle. | Sora, Donald, and Goofy, with help from Mickey, finally come across a link to the Organization's world through Twilight Town, where they find the alternate Twilight Town where Roxas had been kept by DiZ. With a tip from a hooded figure, they figure out the password to the {{khwiki|Simulated Twilight Town}} and make their way into the secret link into {{khwiki|The World That Never Was}}. On there way, however, the trio is ambushed by Nobodies, but are helped by Axel, who puts his whole existence into defeating the Nobodies, confessing as he fades away that he had kidnapped Kairi in hopes of finding Roxas, and helping them reach The World That Never Was. Once there, Sora runs into a hooded person, who battles him, revealing that it's Roxas. He disappears after that battle. | ||
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==Gameplay== | ==Gameplay== | ||
''Kingdom Hearts II'' follows the same free-roam, hack-and-slash combat gameplay style featured in the first ''Kingdom Hearts'' title. Sora is once again the main playable character, though the game features certain segments and events in the game where Roxas, Riku, and King Mickey can be played. Sora is joined by a party of Donald and Goofy, who are not controllable, but their AI can be customized in the game's menu. Depending on the world they're visiting, Donald or Goofy can be switched out with a world-specific party member. | |||
Like ''Kingdom Hearts'', each character gains experience points on an experience point system which enhances and increases the character's abilities as they defeat enemies. At the beginning of the game, a segment of Dive to the Heart allows for the player to somewhat customize the way in which Roxas/Sora develops. Like in the first game, this segment allows the player to choose an attribute in which to excel and one in which to lack in, the attributes being strength, defense, and magic. | |||
The game progresses as certain tasks are completed, allowing for a linear progression from one story event to the next. Several additional quests and tasks are available that do not progress the story, but provide additional bonuses to the characters or tease upcoming events in the series. | |||
''Kingdom Hearts II'' features a hack-and-slash system, in which battles with enemies are in real-time and require the player to press the controller buttons to activate or begin attacks. The "Commands" menu, found on the lower left corner of the screen, provides options to "Attack" with the Keyblade, use several kinds of "Magic", such as Fire, Blizzard, or Thunder, or use recovery "Items". Shortcuts can be assigned to quickly execute magic attacks without scrolling through the Command menu. ''Kingdom Hearts II'' also features new commands that allow Sora to summon characters, switch into one of the powerful Drive forms, switch party members, and begin party Limit attacks. Movement is controlled with the left analog stick, while the Command menu is controlled with the right analog stick and directional buttons, allowing for the player to move around and scroll through the menu at the same time. | |||
''Kingdom Hearts II'' also features the return of the Gummi Ship missions as the main mode of unlocking the next world in the story. Unlike in the ''Kingdom Hearts'', the missions are almost entirely optional, requiring the player to play through each mission only once to unlock the world the first time. However, completing each mission will unlock three additional challenge missions. The missions are now more fast-paced and have a rail-like progression, with limited movement as the Gummi Ship automatically moves forward. | |||
==Development== | ==Development== | ||
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