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==History== | ==History== | ||
[[File:Disney Interactive (2000) Logo.png|left|thumb|500px|Logo for Disney Interactive in 2002, when ''Kingdom Hearts'' was released]] | |||
Founded in 1988 as Walt Disney Computer Software, it generally used third-party development studios to design spin-off games using its existing portfolio of characters. On December 5, 1994, it was reorganized as Disney Interactive. It was to this brand and company that in February 2000, [[Shinji Hashimoto]] pitched the idea for ''{{c|Kingdom Hearts|game}}'', a game that would be a collaboration between [[Squaresoft]] and Disney and feature various elements from both companies' works. The game was announced at E3 2001, noting the collaboration between the two companies, and was a success. | Founded in 1988 as Walt Disney Computer Software, it generally used third-party development studios to design spin-off games using its existing portfolio of characters. On December 5, 1994, it was reorganized as Disney Interactive. It was to this brand and company that in February 2000, [[Shinji Hashimoto]] pitched the idea for ''{{c|Kingdom Hearts|game}}'', a game that would be a collaboration between [[Squaresoft]] and Disney and feature various elements from both companies' works. The game was announced at E3 2001, noting the collaboration between the two companies, and was a success. | ||
[[File:Buena Vista Games Logo.png|left|thumb|500px|Logo for Buena Vista Games after 2003]] | |||
In 2003, Buena Vista Games spun out of Disney Interactive, and it was this branch of the gaming division that took charge of non-children's games, including the ''Kingdom Hearts'' series. It was this brand that was credited in the collaboration with now [[Square Enix]] in the development and release of ''[[Kingdom Hearts: Chain of Memories]]'' in 2004 and ''[[Kingdom Hearts II]]'' in 2005. In April 2005, Buena Vista Games purchased Avalanche Software from Salt Lake City, Utah and started Propaganda Games, a Vancouver, British Columbia based game development studio. In September 2006, Buena Vista acquired Climax Racing and formed Fall Line Studio in November 2006. | In 2003, Buena Vista Games spun out of Disney Interactive, and it was this branch of the gaming division that took charge of non-children's games, including the ''Kingdom Hearts'' series. It was this brand that was credited in the collaboration with now [[Square Enix]] in the development and release of ''[[Kingdom Hearts: Chain of Memories]]'' in 2004 and ''[[Kingdom Hearts II]]'' in 2005. In April 2005, Buena Vista Games purchased Avalanche Software from Salt Lake City, Utah and started Propaganda Games, a Vancouver, British Columbia based game development studio. In September 2006, Buena Vista acquired Climax Racing and formed Fall Line Studio in November 2006. | ||