Difference between revisions of "Final Fantasy Adventure"

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{{Game InfoBox
{{Game InfoBox
| jp-title = 聖剣伝説 ~ファイナルファンタジー外伝~  
| jp-title = 聖剣伝説 ~ファイナルファンタジー外伝~<br>Seiken Densetsu ~Fainaru Fantajī Gaiden~
| jp-trans = Seiken Densetsu ~Fainaru Fantajī Gaiden~
| jp-trans = Legend of the Holy Sword: Final Fantasy Gaiden
| en-title = Final Fantasy Adventure
| en-title = Final Fantasy Adventure
| image = Final fantasy adventure box.jpg
| image = Final fantasy adventure box.jpg
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| designer = Goro Ohashi
| designer = Goro Ohashi
| artist = Koichi Ishii
| artist = Koichi Ishii
| writer = Koichi Ishii<br>[[Yohsinori Kitase]]
| writer = Koichi Ishii<br>[[Yoshinori Kitase]]
| composer = [[Kenji Ito]]
| composer = [[Kenji Ito]]
| jp = {{date|m=June|d=08|y=1991}}
| jp = {{date|m=June|d=08|y=1991}}
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| seiwa-title =  
| seiwa-title =  
}}
}}
'''Final Fantasy Adventure''' is the first title in the [[Mana (series)|Mana franchise]]. Being the second game released internationally by [[Squaresoft]], it was branded as a part of the Final Fantasy series to aid in marketability.
'''''Final Fantasy Adventure''''' is an action role-playing game released for the Game Boy in 1991. Directed by Famicom-era ''Final Fantasy'' designer [[Koichi Ishii]], ''Final Fantasy Adventure'' spawned the [[Mana (series)|''Mana'' series]] of games, growing out of its beginnings as a spin-off of ''Final Fantasy''.


==Blurb==
==Blurb==
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==Development history==
==Development history==
The game that would become ''Final Fantasy Adventure'' began in 1987, with Squaresoft tradmakring the name ''Seiken Densetsu: The Emergence of Excalibur'' on the intent of making it a Famicom Disc System title that utilized five separate floppies. This project would be shelved due to the increasing financial difficulties the company would not escape until the release of the first Final Fantasy later that year, and pre-orders were refunded with apology messages.
The game that would become ''Final Fantasy Adventure'' began in 1987, with Squaresoft trademarking the name ''Seiken Densetsu: The Emergence of Excalibur'' on the intent of making it a Famicom Disc System title that utilized five separate floppies. This project would be shelved due to the increasing financial difficulties the company would not escape until the release of the first Final Fantasy later that year, and pre-orders were refunded with apology messages.


Following the success of [[Akitoshi Kawazu]]'s experimental gameboy RPG in 1989, Squaresoft employee and Final Fantasy sprite artist [[Koichi Ishii]] pitched an idea for an ambitious action RPG for the handheld console. The proposal was approved, and development under the project name of ''Gemma Knights'' began. Seeing an opportunity to put the previously shelved trademark to use, the game was titled ''Seiken Densetsu: Final Fantasy Gaiden''. Koichi Ishii provided the general plot for the game and designed all the characters and monsters himself, with [[Yoshinoir Kitase]] assisting in script writing and [[Goro Ohashi]] programming the game's systems.
Following the success of [[Akitoshi Kawazu]]'s experimental Gameboy RPG in 1989, Squaresoft employee and Final Fantasy sprite artist [[Koichi Ishii]] pitched an idea for an ambitious action RPG for the handheld console. The proposal was approved, and development under the project name of ''Gemma Knights'' began. Seeing an opportunity to put the previously shelved trademark to use, the game was titled ''Seiken Densetsu: Final Fantasy Gaiden''. Koichi Ishii provided the general plot for the game and designed all the characters and monsters himself, with [[Yoshinoir Kitase]] assisting in script writing and [[Goro Ohashi]] programming the game's systems.
==Credits==
===Game Design===
*Director: Koichi Ishii
*Main Programer: Satoru Yoshieda
*Assistant Programmer: Masaaki Saito
*Music Composer: Kenji Ito
*Graphics: Kazuko Shibuya
*Graphic Assist: Hiromi Ito
*Scenario: Yoshinori Kitase
*Map Design:Goro Ohashi
===Localization===
*English translation: Kaoru Moriyama
*French translation: Sylvie Bomstein (as Sylvia Bomstein)
*German translation: Wolfgang Ebert, Susanne Pohlmann


==Ports and remakes==
==Ports and remakes==
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</gallery>
</gallery>


{| class="mw-collapsible mw-collapsed" width=100% style="border: solid 2px #{{Mana colors|border}}; border-radius:10px; padding:2px; background: #{{Mana colors|bg}}; color: #{{Mana colors|text}};"
! colspan="2" align="center;" style="padding:10px; border-top-left-radius: 0.5em; border-top-right-radius: 0.5em;" | <div style="margin-left:10%;"><big>'''[[File:Mana logo.png|100px]]'''</big></div>
|-align="center"
|width=100% style="padding:2px; background: #{{Mana colors|tag}}; color: #{{Mana colors|text}};" |
{{{!}} width=100% style="padding:1px; background: #FFFFFF; color: #{{Mana colors|text}};"
{{!}} width=25% align="right;" style="background: #{{Mana colors|tag}}; padding:7px;" {{!}} '''Main titles'''
{{!}} style="background: #BFBFBF; color: #000000; border-top-right-radius: 0.5em; border-bottom-right-radius: 0.5em;" {{!}}
* ''[[Final Fantasy Adventure]]''
* ''[[Secret of Mana]]''
* ''[[Trials of Mana]]''
* ''[[Dawn of Mana]]''
* ''[[Collection of Mana]]''
{{!}}
|-|
{{{!}} width=100% style="padding:1px; background: #FFFFFF; color: #{{Mana colors|text}};"
{{!}} width=25% align="right;" style="background: #{{Mana colors|tag}}; padding:7px;" {{!}}'''Side stories'''
{{!}} style="background: #BFBFBF; color: #000000; border-top-right-radius: 0.5em; border-bottom-right-radius: 0.5em;" {{!}}
* ''[[Secret of Evermore]]''
* ''[[Legend of Mana]]''
* ''[[Children of Mana]]''
* ''[[Heroes of Mana]]''
* ''[[Rise of Mana]]''
{{!}}-
|-|
{{!}} width=25% align="right;" style="background: #{{Mana colors|tag}}; padding:7px;" {{!}}'''Remakes'''
{{!}} style="background: #BFBFBF; color: #000000; border-top-right-radius: 0.5em; border-bottom-right-radius: 0.5em;" {{!}}
* ''[[Sword of Mana]]''
* ''[[Adventures of Mana]]''
* ''[[Secret of Mana HD]]''
* ''[[Trials of Mana HD]]''
{{!}}-
{{!}}


{{Template:NavMana}}


[[Category: Mana series]]
[[Category: Mana series]]
[[Category: Gameboy games]]
[[Category: Gameboy games]]